lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Hourly Antichess Arena"] [Site "https://lichess.org/PcJxKxjR"] [Date "2023.04.01"] [White "Protrader"] [Black "juicyoranges"] [Result "0-1"] [UTCDate "2023.04.01"] [UTCTime "17:19:08"] [WhiteElo "932"] [BlackElo "1358"] [WhiteRatingDiff "-21"] [BlackRatingDiff "+17"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 c5?? { (1.30 → 3.36) Blunder. e6 was best. } (1... e6 2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4) 2. d4?? { (3.36 → Mate in 17) Checkmate is now unavoidable. Ba6 was best. } (2. Ba6 Nxa6 3. b4 cxb4 4. Ne2 b3 5. axb3 Nc7 6. Rxa7 Rxa7) 2... cxd4 3. exd4 e5 4. dxe5 d6?? { (Mate in 14 → Mate in 15) Lost forced checkmate sequence. Ba3 was best. } (4... Ba3 5. bxa3 Qg5 6. Bxg5 Kd8 7. Bxd8 Ne7 8. Bxe7 d5 9. Qxd5) 5. exd6 Qxd6 6. Qxd6 Bxd6 7. Bf4 Bxf4 8. g3?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. Bd3 was best. } (8. Bd3 Bxh2 9. Bxh7 Rxh7 10. Rxh2 Rxh2 11. f4 Rxg2 12. Nf3 Rxc2 13. a4 Rxb2 14. Ra3 Rxb1) 8... Bxg3 9. fxg3 Bh3?? { (Mate in 10 → 0.25) Lost forced checkmate sequence. b5 was best. } (9... b5 10. Bxb5 h6 11. Bxe8 Na6 12. Bxf7 Rh7 13. Bxg8 g6 14. Bxh7 Bd7 15. Bxg6 Bf5 16. Bxf5) 10. Nxh3?? { (0.25 → Mate in 9) Checkmate is now unavoidable. Bxh3 was best. } (10. Bxh3) 10... g5?? { (Mate in 9 → 1.82) Lost forced checkmate sequence. b5 was best. } (10... b5 11. Bxb5 a5 12. Bxe8 Nf6 13. Bxf7 Nd5 14. Bxd5 Rd8 15. Bxa8 Nc6 16. Bxc6 g5 17. Nxg5) 11. Nxg5 h6 12. Nxf7 Kxf7 13. Bc4?? { (1.64 → Mate in 7) Checkmate is now unavoidable. Nc3 was best. } (13. Nc3 Nd7) 13... Nc6 14. Bxf7 Re8?? { (Mate in 7 → Mate in 9) Lost forced checkmate sequence. Nb4 was best. } (14... Nb4 15. Bxg8 Nxa2 16. Rxa2 Raxg8 17. Rxa7 Rxg3 18. hxg3 Rd8 19. Rxh6 b6 20. Rxb6 Rd7 21. Rxd7#) 15. Bxg8 Rxe1 16. Rxe1 Rxg8 17. Nc3?? { (Mate in 6 → Mate in 5) Lost forced checkmate sequence. h4 was best. } (17. h4 Rxg3 18. Rg1 Rxg1 19. Nd2 Rxa1 20. c4 Rxa2 21. c5 Rxb2 22. h5 Rxd2#) 17... Rxg3 18. hxg3 Ne7 19. Rxe7 h5?? { (Mate in 3 → Mate in 10) Lost forced checkmate sequence. b5 was best. } (19... b5 20. Nxb5 h5 21. Nxa7 h4 22. gxh4#) 20. Rxb7 h4 21. gxh4?? { (Mate in 8 → Mate in 3) Lost forced checkmate sequence. Rxa7 was best. } (21. Rxa7 hxg3 22. Rf1 g2 23. Re7 gxf1=N 24. Re3 Nxe3 25. b3 Nxc2 26. b4 Nxb4 27. Ne4 Nxa2) 21... a5 22. b4 axb4 23. Rxb4# { Game ends by variant rule. } 0-1