lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/knvYvNk9"] [Date "2024.02.01"] [White "sertizp10wK"] [Black "drfrankenstein134"] [Result "0-1"] [UTCDate "2024.02.01"] [UTCTime "22:03:19"] [WhiteElo "841"] [BlackElo "1068"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+14"] [Variant "Antichess"] [TimeControl "600+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3? { (0.15 → -1.43) Mistake. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5) 1... e5 2. Nxe5 Nc6?? { (-2.75 → Mate in 15) Checkmate is now unavoidable. Qg5 was best. } (2... Qg5 3. Nxf7) 3. Nxc6 bxc6 4. d4?? { (Mate in 13 → Mate in 12) Lost forced checkmate sequence. b4 was best. } (4. b4 Bxb4 5. Bb2 Bxd2 6. Bxg7 Bxe1 7. Bxh8 Bxf2 8. Qxd7 Kxd7 9. e3 Bxe3 10. Bb5 cxb5) 4... Ba3 5. bxa3 c5 6. dxc5 Ke7?? { (Mate in 11 → Mate in 16) Lost forced checkmate sequence. Qg5 was best. } (6... Qg5 7. Bxg5 d6 8. cxd6 cxd6 9. Qxd6 Bh3 10. gxh3 Kd7 11. Qxd7 a5 12. Qxf7 Ne7 13. Qxg7) 7. Qxd7 Bxd7 8. Nc3?? { (Mate in 12 → Mate in 9) Lost forced checkmate sequence. a4 was best. } (8. a4 Bxa4 9. a3 Bxc2 10. Ra2 Bxb1 11. Rc2 Bxc2 12. e4 Bxe4 13. g4 Bxh1 14. f3 Bxf3) 8... Bh3 9. gxh3 Qd2?? { (Mate in 8 → -2.15) Lost forced checkmate sequence. g5 was best. } (9... g5 10. Bxg5 Qd4 11. Bxe7 Qxc5 12. Bxc5 Rb8 13. Bxa7 h5 14. Bxb8 Nf6 15. Bxc7 Rd8 16. Bxd8) 10. Bxd2?? { (-2.15 → Mate in 10) Checkmate is now unavoidable. Kxd2 was best. } (10. Kxd2 h5) 10... Kd6?? { (Mate in 10 → 6.90) Lost forced checkmate sequence. h6 was best. } (10... h6 11. Bxh6 Nxh6 12. f3 Ng4 13. fxg4 Rxh3 14. Bxh3 f5 15. gxf5 g6 16. fxg6 Kd7 17. Bxd7) 11. cxd6 cxd6 12. Bh6 gxh6 13. Na4 d5?? { (6.30 → Mate in 10) Checkmate is now unavoidable. a6 was best. } (13... a6) 14. Nb6 axb6 15. c4? { (Mate in 11 → 7.32) Lost forced checkmate sequence. a4 was best. } (15. a4 Rxa4 16. Rc1 Rxa2 17. Ra1 Rxc2 18. Kd2 Rxd2 19. e3 Rxf2 20. Bg2 Rxg2 21. Rhc1 Rxh2) 15... dxc4? { (7.32 → Mate in 11) Checkmate is now unavoidable. Rxa3 was best. } (15... Rxa3 16. cxd5) 16. h4 Rxa3 17. f3?? { (Mate in 10 → Mate in 7) Lost forced checkmate sequence. Rd1 was best. } (17. Rd1 Rxa2 18. Rg1 Rxe2 19. Kxe2 b5 20. Rxg8 Rxg8 21. Bg2 Rxg2 22. f4 Rxh2 23. Kf2 Rxh4) 17... Rxf3 18. exf3 h5 19. Bxc4 Ne7 20. Bxf7 Re8?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. Nc6 was best. } (20... Nc6 21. Bxh5 Re8 22. Bxe8 b5 23. Bxc6 h5 24. Bxb5#) 21. Bxe8 Nd5?? { (1.11 → 4.53) Blunder. h6 was best. } (21... h6) 22. Bxh5 Nc7 23. a4?? { (3.90 → Mate in 3) Checkmate is now unavoidable. Bg6 was best. } (23. Bg6 hxg6) 23... Ne8 24. Bxe8 b5 25. axb5 h5 26. Bxh5# { Game ends by variant rule. } 0-1