@IsaVulpes
for rapid time control, i now think that anything between 10+2 to 10+5 instead of the custom button would be perfect.
the reasons why i prefer 10+5 or 10+2 over 15+5:
1. simply popularity, shorter time control get more players:
lichess.org/stat/rating/distribution/blitz
292,343 Blitz players this week.
lichess.org/stat/rating/distribution/rapid
131,198 Rapid players this week.
lichess.org/stat/rating/distribution/classical
66,522 Classical players this week.
2. symmetry:
3+0 , 3+2
5+0 , 5+3
10+0, 10+x
it will be easier for people to switch from 10+0 to something like 10+2 or 10+5 if all they want is to avoid time scrambles
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@IsaVulpes
as for you analysis to my classical statictis, i think you are correct, i now see that 20+10 would be acceptable, but, there are still tiny issues, that would make me still lean towrds 15+15 slightly:
since people do actually prefer shorter time controls, in shorter games (decided in first 20 or 30 moves), the 15+15 sounds faster, and would end sooner
personally, one of my current weak points are endgames, and i loose many endgames even when i have an advantage, this happens allot in my blitz games, so i guess i always like to get any extra increment that i could get
and the 15+15 kinda give me less time to waste in the middle game, and give to me later inform of increment
probably also, the 15minute + increment sound faster and may encourage more users to play, since maybe 20minute + increment sounds slower, .. so we get larger player pool, maybe better quality players.
for rapid time control, i now think that anything between 10+2 to 10+5 instead of the custom button would be perfect.
the reasons why i prefer 10+5 or 10+2 over 15+5:
1. simply popularity, shorter time control get more players:
lichess.org/stat/rating/distribution/blitz
292,343 Blitz players this week.
lichess.org/stat/rating/distribution/rapid
131,198 Rapid players this week.
lichess.org/stat/rating/distribution/classical
66,522 Classical players this week.
2. symmetry:
3+0 , 3+2
5+0 , 5+3
10+0, 10+x
it will be easier for people to switch from 10+0 to something like 10+2 or 10+5 if all they want is to avoid time scrambles
-----
@IsaVulpes
as for you analysis to my classical statictis, i think you are correct, i now see that 20+10 would be acceptable, but, there are still tiny issues, that would make me still lean towrds 15+15 slightly:
since people do actually prefer shorter time controls, in shorter games (decided in first 20 or 30 moves), the 15+15 sounds faster, and would end sooner
personally, one of my current weak points are endgames, and i loose many endgames even when i have an advantage, this happens allot in my blitz games, so i guess i always like to get any extra increment that i could get
and the 15+15 kinda give me less time to waste in the middle game, and give to me later inform of increment
probably also, the 15minute + increment sound faster and may encourage more users to play, since maybe 20minute + increment sounds slower, .. so we get larger player pool, maybe better quality players.